Lesson 2: Picture data

Using online software to represent categorical data about zoo animals; creating a pictogram.

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Lesson 2: Build a rocket

Practise computational thinking skills while building a model rocket.

Lesson 3: Connecting to the internet

Learning what the internet is and how we can connect to it.

Lesson 2: Sorting ourselves

Children sort themselves into groups based upon given categories before undertaking this activity independently

Lesson 3: Dressing up instructions

The children follow instructions as part of a dressing up game and learn to give simple instructions

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Lesson 3: Designing a robot

Designing a robot with the right shape, size and parts for its job.

Lesson 3: Inputs and outputs

Learning about inputs and outputs, focusing on different devices and how they take in and send out information.

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