Unit 3: Algorithms Unplugged
Developing an understanding of commands and instructions in programming through unplugged activities.
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Unit 3: Algorithms unplugged
Unit outcomes
Learners who are secure will be able to:
- Explain what a command is and what it does.
- Give examples of commands from their life.
- Follow commands that are given by others.
- Explain that algorithms are made of commands that must be in the correct order.
- Create correct commands for others to follow,
- Order commands to create clear algorithms.
- Recognise and fix errors in commands and algorithms so instructions work correctly.
- Test and share algorithms so others can follow them.
Suggested prior learning
Unit 2: Computers around us
Get startedLessons
Lesson 1: Command games
- To explore commands through games.
Lesson 2: Computing commands
- To explore and give commands to complete tasks.
Lesson 3: Following an algorithm
- To explore the order and structure of instructions through play.
Lesson 4: Creating algorithms
- To create ordered, precise algorithms that complete a task.
Lesson 5: Fixing algorithms
- To fix algorithms by using logical thinking.
Key skills
Before starting this unit,
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Learning objectives
Cambridge Primary Computing (0059)
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Key vocabulary
algorithm
command
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Related content
Resources
Unit resources
Computer Science
Knowledge organiser – Computing S1: Algorithms unplugged
Aimed at learners, a single page providing key facts, diagrams and definitions from the Stage 1 unit Algorithms unplugged.
Computer Science
Vocabulary display – Computing S1: Algorithms unplugged
A display version of the unit vocabulary.