Learning intention
- To explore the order and structure of instructions through play.
Success criteria
- I can explain that an algorithm is a
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Cambridge Primary Computing (0059) Learning objectives
Computational Thinking
1CT.01 Follow the steps
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Before the lesson
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Lesson plan
Recap and recall
Show the Presentation: Odd one out.
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Differentiation
Learners needing support:
- Could use the Resource: Beetle game reminders to support their gameplay in the Main event.
- Could have the instructions read aloud slowly or repeated when needed.
Learners working at a stretch:
- Should be able to explain why the first set of rules for the Beetle game do not work and suggest how they could be improved.
- Could write a new set of instructions for a different simple drawing game and ask a partner to follow them.
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Assessing progress and understanding
Learners with secure understanding can:
- Follow instructions given by others to complete
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Vocabulary definitions
-
algorithm
A set of clear step-by-step instructions to solve a problem or complete a task.
-
command
An instruction or order that tells someone or something what to do.
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In this unit
Lesson 1: Command games
Lesson 2: Computing commands
Lesson 3: Following an algorithm
Lesson 4: Creating algorithms
Lesson 5: Fixing algorithms